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    • Tessa Gray

      CENZ: Enabling e-Learning webinar: Simple coding in Scratch

      ENABLING ELEARNING LIVE WEBINAR: Simple coding in Scratch, 21 June, 3:45-4:45 pm In this hands-on webinar, we invite you to join us to explore the programme Scratch - the look/feel, tools and potential for your students. We'll also share some practical examples, top tips for educators and ...

      Tags: scratch, coding, gaming, programming, hands-on, instructional, examples, webinar

      • Tessa Gray

        Learning through gaming and game design | Dunedin

        Dunedin Wednesday 21 June Time Breakfast and seminar: 7.15am — 8.45am Workshop: 9.00am — 12.00pm Cost Breakfast seminar: $50 + GST per person Breakfast seminar and workshop: $150 + GST per person Venue Mornington Presbyterian Church Hall - Dunedin Otago / Sout...

        Tags: gaming, thinking, problem solving, primary, intermediate, curriculum

        • Tessa Gray

          Digitech Roadshow

          Coming up fast. Don't miss out! The DigiTech Roadshow 2017 is a series of six one-day events held across New Zealand, exploring key themes and concepts of the fast-changing digital technologies landscape. In 2018, digital technologies will be recognised as part of the technology le...

          Tags: digital, technologies, computational thinking, problem solving, programming, robotics, coding, gaming, digital fluency

          • Tessa Gray

            Resources and Quick links

            Digital Technologies | Hangarau Matihiko quick links   Resources Digital Technologies | Hangarau Matihiko draft PDF (Ministry of Education) Enabling e-Learning (TKI) Digital Technologies in the Curriculum Hangarau Matihiko (TKI) Enabling e-Learning (TKI) Getting Prepar...

            Tags: digital, technologies, computational thinking, problem solving, programming, robotics, coding, gaming, digital fluency

            • Tessa Gray

              The people share: Open discussion about Digital Technologies | Hangarau Matihiko

              Kia ora tatou, this week Enabling e-Learning (VLN) hosted an informal discussion in Adobe Connect about Digital technologies in the national curriculum. It wasn't part of the consultation process, rather a chance for us to chat about the drivers for change and implicat...

              Tags: digital, technologies, computational thinking, problem solving, programming, robotics, coding, gaming, digital fluency

              • Tessa Gray

                3D Gaming and virtual reality in education webinar, 20 Sept 2017

                In the CORE blog, Places in Memory Stephen Lowe talks about how the brain is wired for memory - for our survival. Now with low budget explorations in virtual reality, we can experience vicariously in a computer-generated environment. Stephen's challenge to educators i...

                Tags: 3d, gaming, virtual, reality, memories, learning, deep, rich, experiences, computer-generated

                • Tessa Gray

                  Brad Waid Keynote: A look at emerging technology, gaming and digital citizenship

                  We're pretty excited with the keynote speakers at uLearn this year. For example, Brad Waid is going to be talking about emerging technologies; what is here and what is coming, the power of gaming in education and more in his keynote on, Engaging the globally connected student ...

                  Tags: brad waid, keynote, global, citizen, village, gaming, networks

                  • Tessa Gray

                    Brad Waid Keynote: Engaging the “globally” connected student of today

                    Brad Waid Keynote: Engaging the “globally” connected student of today. Blog post by Joanne Robson, CORE Education Tātai Aho Rau        We have been waiting since October 6th 2016 to hear Brad Waid, who is “passionate about Education, Technology and maki...

                    Tags: brad waid, keynote, global, citizen, village, gaming, networks

                    • Tony Cairns

                      Tony Cairns

                      I learn, I sleep, I teach. and latterly I walk a lot

                      ......

                    Latest news
                    • Webinar: Get the most out of uLearn18
                      Webinar: Get the most out of uLearn18
                      Join us for a webinar at 3.30pm on Thursday 27 September. Gain some tips to prepare for the conference, receive advice on what to do during and after uLearn, and make the most of your experience. Everyone is welcome, even if you're not attending uLearn – join the webinar on Zoom...
                    • ON SALE: Kīwaha - Kēreru Set
                      ON SALE: Kīwaha - Kēreru Set
                      SALE! Reduced for a limited time only! $12.00 (NZD)   Kīwaha or idioms are short colloquialisms in te reo Māori. These kīwaha can be used to encourage and/or celebrate achievements.   Product details:   Pack of 15x A6 sized laminated cards Cover card...
                    • FREE Digital Technologies Implementation for Years 7-10 course
                      FREE Digital Technologies Implementation for Years 7-10 course
                      Do you teach years 7-10? Would you like support in where to begin implementing the digital technologies curriculum content? Then CORE’s new FREE 4-week online course will do just that! Digital Technologies Implementation for Years 7-10: A 2018 Google CS Educator PD Course, starts...