Search

Tags

    • Tessa Gray

      CENZ: Enabling e-Learning webinar: Simple coding in Scratch

      ENABLING ELEARNING LIVE WEBINAR: Simple coding in Scratch, 21 June, 3:45-4:45 pm In this hands-on webinar, we invite you to join us to explore the programme Scratch - the look/feel, tools and potential for your students. We'll also share some practical examples, top tips for educators and ...

      Tags: scratch, coding, gaming, programming, hands-on, instructional, examples, webinar

      • Tessa Gray

        Learning through gaming and game design | Dunedin

        Dunedin Wednesday 21 June Time Breakfast and seminar: 7.15am — 8.45am Workshop: 9.00am — 12.00pm Cost Breakfast seminar: $50 + GST per person Breakfast seminar and workshop: $150 + GST per person Venue Mornington Presbyterian Church Hall - Dunedin Otago / Sout...

        Tags: gaming, thinking, problem solving, primary, intermediate, curriculum

        • Tessa Gray

          Digitech Roadshow

          Coming up fast. Don't miss out! The DigiTech Roadshow 2017 is a series of six one-day events held across New Zealand, exploring key themes and concepts of the fast-changing digital technologies landscape. In 2018, digital technologies will be recognised as part of the technology le...

          Tags: digital, technologies, computational thinking, problem solving, programming, robotics, coding, gaming, digital fluency

          • Tessa Gray

            Resources and Quick links

            Digital Technologies | Hangarau Matihiko quick links   Resources Digital Technologies | Hangarau Matihiko draft PDF (Ministry of Education) Enabling e-Learning (TKI) Digital Technologies in the Curriculum Enabling e-Learning (TKI) Getting Prepared Enabling e-Learning (...

            Tags: digital, technologies, computational thinking, problem solving, programming, robotics, coding, gaming, digital fluency

            • Tessa Gray

              3D Gaming and virtual reality in education webinar, 20 Sept 2017

              In the CORE blog, Places in Memory Stephen Lowe talks about how the brain is wired for memory - for our survival. Now with low budget explorations in virtual reality, we can experience vicariously in a computer-generated environment. Stephen's challenge to educators i...

              Tags: 3d, gaming, virtual, reality, memories, learning, deep, rich, experiences, computer-generated

              • Tessa Gray

                Brad Waid Keynote: A look at emerging technology, gaming and digital citizenship

                We're pretty excited with the keynote speakers at uLearn this year. For example, Brad Waid is going to be talking about emerging technologies; what is here and what is coming, the power of gaming in education and more in his keynote on, Engaging the globally connected student ...

                Tags: brad waid, keynote, global, citizen, village, gaming, networks

              Latest news
              • Connected Educator Update September 2017
                Tēnā koutou, talofa lava, malo o lelei and welcome to the very first pānui for Connected Educator New Zealand.    What's new? This year Connected Educator Aotearoa New Zealand (CENZ) is back and bigger than ever, as a year-long event. What is Connected Educator New...
              • CORE Ten Trends
                CORE Ten Trends
                Join us at 4pm on Monday 4 September for a Facebook Live session with Derek Wenmoth as he introduces us to the first in a series of CORE Ten Trends session. This Monday Derek will focus on The Cultural Trends, Learner Agency and Artificial Intelligence!   You may wish to download...
              • Hei Pānui edSpace | mō te marama Mahuru 2017
                Hei Pānui edSpace | mō te marama Mahuru 2017
                Tēnā koutou, talofa lava, malo o lelei and welcome to the very first pānui for edSpace mō te marama Mahuru and the first day of Spring! This is our monthly round-up celebrating your kōrero (voice), your whakaaro (ideas), your ako (learning). edSpace is very new and still in it's...