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    • Tessa Gray

      CORE: Establishing a Digital Citizenship Programme in your School | Wellington in the group Face-to-face workshops | Enabling you

      Confident, connected, digital citizens is something we all aspire to develop in our schools and kura. The challenge is often understanding what this can actually look like in practice. In this very practical workshop we will explore what the key components of digital citizenship actually are and ...

      Tags: digital, technologies, fluency, curriculum, resources, ideas, computational

      Last updated

      • Tessa Gray

        School delivery plan for Digital Technologies in the group Digital Technologies| Hangarau Matihiko Curriculum

        Kia ora koutou, just wondering how schools are addressing a curriculum delivery plan to implement digital technologies across the school? Is this a matter of introducing/integrating Computational Thinking and Designing and Developing Digital Outcomes within curriculum learning areas (a...

        Tags: digital, technologies, curriculum, design, plan, delivery, school, teacher

        Last updated

        • Tessa Gray

          CENZ: Enabling e-Learning forum: Assessment in a digital age in the group CENZ Connected Educator New Zealand

          ENABLING E-LEARNING FORUM: Assessment in a digital age, 26 May - 26 June Authentic, project-based learning and collaboration are growing trends in education - all for good reason. But what about assessment for learning? What does this look like for both primary and secondary in a digital age? ...

          Tags: assessment, digital, curriculum, cols, collaboration, data, sharing, tools, online, forum

          Last updated

          • Tessa Gray

            Learning through gaming and game design | Dunedin in the group Breakfast Kōrero

            Dunedin Wednesday 21 June Time Breakfast and seminar: 7.15am — 8.45am Workshop: 9.00am — 12.00pm Cost Breakfast seminar: $50 + GST per person Breakfast seminar and workshop: $150 + GST per person Venue Mornington Presbyterian Church Hall - Dunedin Otago / Sout...

            Tags: gaming, thinking, problem solving, primary, intermediate, curriculum

            Last updated

            • CORE Education

              Learning through play in the group Online Programmes: Empowering You

              Learning outcomes By the end of this webinar, you will have: built your understanding of the elements of learning through play across a number of year levels explored the research and value of playful learning discussed ways to enable self-directed learning which challenges students ...

              Tags: place, based, learning, localised, curriculum, junior, middle

              Last updated

              • Tessa Gray

                Integrating computational thinking into other learning areas in the group Digital Technologies| Hangarau Matihiko Curriculum

                Sometimes it can be tricky making sense of the new Digital Technologies content, learning new terminology and finding ways for this to 'fit' naturally into our curriculum. For example, some questions emerging from year 9/10 teachers include: Are we expected to integrate CTDT in ou...

                Tags: curriculum, integration, computational, thinking, ideas, contexts, secondary, school, year, 9, 10

                Last updated

                • CORE Education

                  Learning through play in the group Online Programmes: Empowering You

                  Learning outcomes By the end of this webinar, you will have: built your understanding of the elements of learning through play across a number of year levels explored the research and value of playful learning discussed ways to enable self-directed learning which challenges students ...

                  Tags: place, based, learning, localised, curriculum, junior, middle

                  Last updated

                  • Warren Grieve

                    Digital Technologies with a Primary Focus (NZ) in the group Digital Technologies| Hangarau Matihiko Curriculum

                    Welcome to Digital Technologies - fun now - future proofing - practical skills, thinking and values. This site contains teacher and pupil resources and information and comes from our schools sandpit year with Digital Technologies. Connects you to a range of personal and international resources...

                    Tags: digital-technologies, computer-science, coding, design, perseverance, code, pupils, code-club, blocks, school, elementary, k1-7, learning, creative, robotics, dash, edison, ev3, mindstorm, curriculum, technology

                    Created

                    • Warren Grieve

                      VLN Digital Technologies Group in the group Digital Technologies| Hangarau Matihiko Curriculum

                      A VLN group with a number of teacher professionals interested in exploring the implementation of Digital Technologies in NZ as we move in 2018.

                      Tags: digital-technologies, computer-science, coding, design, perseverance, code, pupils, code-club, blocks, school, elementary, k1-7, learning, creative, robotics, dash, edison, ev3, mindstorm, curriculum, technology

                      Created

                    • Inclusive practice
                      Inclusive practice

                      ​We believe that everyone belongs, brings value to their community and has an equitable right to...

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                    • Ten Trends 2020: A retrospective report
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