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    • Tessa Gray

      CORE: Establishing a Digital Citizenship Programme in your School | Wellington

      Confident, connected, digital citizens is something we all aspire to develop in our schools and kura. The challenge is often understanding what this can actually look like in practice. In this very practical workshop we will explore what the key components of digital citizenship actually are and ...

      Tags: digital, technologies, fluency, curriculum, resources, ideas, computational

      • Tessa Gray

        CENZ: Enabling e-Learning forum: Assessment in a digital age

        ENABLING E-LEARNING FORUM: Assessment in a digital age, 26 May - 26 June Authentic, project-based learning and collaboration are growing trends in education - all for good reason. But what about assessment for learning? What does this look like for both primary and secondary in a digital age? ...

        Tags: assessment, digital, curriculum, cols, collaboration, data, sharing, tools, online, forum

        • Tessa Gray

          Learning through gaming and game design | Dunedin

          Dunedin Wednesday 21 June Time Breakfast and seminar: 7.15am — 8.45am Workshop: 9.00am — 12.00pm Cost Breakfast seminar: $50 + GST per person Breakfast seminar and workshop: $150 + GST per person Venue Mornington Presbyterian Church Hall - Dunedin Otago / Sout...

          Tags: gaming, thinking, problem solving, primary, intermediate, curriculum

          • Warren Grieve

            Digital Technologies with a Primary Focus (NZ)

            Welcome to Digital Technologies - fun now - future proofing - practical skills, thinking and values. This site contains teacher and pupil resources and information and comes from our schools sandpit year with Digital Technologies. Connects you to a range of personal and international resources...

            Tags: digital-technologies, computer-science, coding, design, perseverance, code, pupils, code-club, blocks, school, elementary, k1-7, learning, creative, robotics, dash, edison, ev3, mindstorm, curriculum, technology

            • Warren Grieve

              VLN Digital Technologies Group

              A VLN group with a number of teacher professionals interested in exploring the implementation of Digital Technologies in NZ as we move in 2018.

              Tags: digital-technologies, computer-science, coding, design, perseverance, code, pupils, code-club, blocks, school, elementary, k1-7, learning, creative, robotics, dash, edison, ev3, mindstorm, curriculum, technology

            • Inclusive practice
              Inclusive practice

              ​We believe that everyone belongs, brings value to their community and has an equitable right to...

              • James Hopkins

                Play ideas - complete collection via MoE

                I've been having a leaf through the play ideas collection that came out of Ministry. It's a really good complete collection that original came from their early years team, but very much has its place with anyone exploring play and wanting to gather some more ideas.  One of the rea...

                Tags: play based learning, strategies, teaching and learning, informing community, professional learning, curriculum

                • Tessa Gray

                  Is the curriculum to blame?

                  My neighbour has transferred two of her children to a local fee-paying school that administers Cambridge curriculum. Several things fall out of that – paying for access to education and a view that a more structured/prescriptive curriculum is helping students’ achievement - more so t...

                  Tags: curriculum, localised, content, specific, consistency, achievement, teacher, capability

                  • Tessa Gray

                    Integrating Digital Technologies into Classroom Practice | Online

                    Date 12 Feb 2018 Time/s Online lesson times will be advised but are typically Monday - Thursday outside of school hours.  Costs $485 +GST per person. A 20% discount applies for groups of 5+ people from the same school or centre. What is the diffe...

                    Tags: digital, technologies, draft, curriculum, literacy, fluency, computational, thinking, creative, collaborative, course, CORE

                    • Tessa Gray

                      Digital Technologies - Developing a schoolwide curriculum

                      Date 28 May 2018 Time/s Online lesson times will be advised but are typically Monday - Thursday outside of school hours.  Costs $485 +GST per person. A 20% discount applies for groups of 5+ people from the same school or centre. What does the...

                      Tags: integration, digital, technologies, planning, implementation, curriculum, course, CORE

                    Latest news
                    • Ki te Ao | December
                      Ki te Ao | December
                      Our final newsletter for the year is here, packed full of great resources for you to read and watch over the summer break!. Grab a cuppa and have a read.  
                    • Hei Pānui edSpace | mō te marama Whiringa-ā-rangi 2018
                      Hei Pānui edSpace | mō te marama Whiringa-ā-rangi 2018
                      Tēnā koutou, talofa lava, malo o lelei and welcome to the latest edSpace pānui mō te marama Whiringa-ā-rangi, a round-up of activity from across edSpace for November, 2018.  It's been a busy month for teachers as they wind down the year, finish reports and start planning for...
                    • Ki te Ao | November
                      Ki te Ao | November
                      CORE's November newsletter is out now! Looking back on uLearn18, celebrating Learnz as Education award winners 2018, the latest CORE blogs and PLD opportunities for 2019. Grab a cuppa and have a read: http://bit.ly/2D9V86E